Engl. Ausgabe von Z-Man Games
In Agricola (Latin for farmer), you're a farmer in a wooden shack with your
spouse and little else. On a turn, you get to take only two actions, one for you
and one for the spouse, from all the possibilities you'll find on a farm:
collecting clay, wood or stone; building fences; and so on. You might think
about having kids in order to get more work accomplished, but first you need to
expand your house. And what are you going to feed all the little
rugrats?
Agricola is a turn-based game. There are 14 game turns plus 6
harvest phases (after turn 4, 7, 9, 11, 13, and 14). Each player starts with two
playing tokens (farmer and wife) and thus can take two actions per turn. There
are multiple options, and while the game progresses, you'll have more and more:
first thing in a turn, a new action card is flipped over.
Problem: Each
action can be taken just once per turn, so it's important to do some things with
high preference. Each player also starts with a hand of 7 Occupation cards (of
more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that
he may use during the game if they fit in his/her strategy. This amounts to
countless strategies, some depending on your card hand. Sometimes it's a good
choice to stay on course, sometimes you better react on what your opponents
do.
Agricola can also be played without cards (family game) and can even
be played solo.
Contents: 360 cards, over 300 wooden components,
50+ tiles, 9 boards, tokens, scoring pad.
Number of
Players: 1-5
Wichtige Hinweise:
- Achtung! Nicht für Kinder unter 36 Monaten geeignet.
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