Gettysburg ist das 9. und letzte Spiel aus der auf 1500 Stück
limitierten Treefrog-Reihe...
Beschreibung von Martin Wallace:
"Each player has a set of eight command blocks, numbered from 2 to 5 (just
like the ones in Waterloo!). As an action a player can place a command block on
the map. This allows him to place order discs in later turns. Order discs can be
used to activate units in the vicinity of the command block. Once the number of
order discs matches the value of the command block then no more orders can be
issued until the block has been removed (along with the order discs) and
replaced with a new block, which uses two valuable actions. The key effect of
this system is the stutters it creates in controlling your forces. The enemy may
have left himself in a vulnerable position but if you are not able to issue the
orders to take advantage of that then you will miss that opportunity. The
Confederate player has the advantage of being able to issue a certain number of
double orders. The Union player is at a disadvantage in that he has a small
number of order discs and if he leaves too many on the map then he will be
forced to pass for a number of action rounds, which could be fatal.
Assault combat is similar to Waterloo. The main exceptions are that the
attacker and defender use different morale check tables. The defender is more
likely to retreat than be eliminated, but there is also the chance of a
counter-attack to throw back the assaulting forces.
The Confederate player wins by taking two starred areas, or Little Round Top.
Each day is divided into four periods and the key locations must be held by the
end of one period, so the Union player has the chance to fight his way back into
the lost terrain."
Spieleranzahl: 2
Hinweis: Komplett auf englisch !
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