Combat Commander is a card-driven
board game series covering tactical infantry combat in the European and North
African Theaters of World War II. One player takes the role of the Axis (Germany
in this first game; Italy & the Axis Minors in later installments) while
another player commands the Allies (Russia & America here; Britain, France
& the Allied Minors in future expansions).
This first game of Combat
Commander will include units, cards, and historical scenarios depicting the
American, German, and Russian forces. The second game in the series will provide
cards, counters, and historical scenarios for British, French, and Italian
forces.
Each game will include 6-12 historical scenarios as well as a
''roll your own'' scenario system that provides an almost unending variety of map
configurations, force structures, and combat situations. Replayability value for
Combat Commander is very high.
A game of Combat Commander has no strict
sequence of play. Each turn is divided into a variable number of Player Turns,
each of which may consist of either: the active player expending one or more
Fate cards from their hand for their Actions; or passing, which allows the
discarding of one or more Fate cards. Players redraw up to their maximum hand
size at the end of each of their own Player Turns. Additionally, Reactions may
be played by either player at any time, so long as the prerequisite listed is
met.
Average playing time is about 90 minutes per scenario. A scenario is
played on one of several mapsheets, each with a 10x15 hexgrid depicting various
terrain at a scale of 100 feet per hex. In addition to playing one of the many
pre-generated scenarios included with the game, players can roll up random
situations, as well. Playtesters described both types of scenarios as ''fast,
furious, and addictive.''
Replayability for Combat Commander is high. Our
core group of four testers has logged over 230 roll-your-own scenarios and still
ask to play on most game nights. And with unlimited possibilities as far as
additional scenarios, maps, units, weapons, variants, etc. that can be released
in the months and years to come (as well as the new games covering the British,
French, Italians, and the Pacific Theater now in the design stage), Combat
Commander is one of those rare exceptional values in wargaming – one that can be
revisited time and time again, each with a new tale to tell.
Spielmaterial: * 876 full color
counters * Six 17''x22'' full-color backprinted mapsheets * 220 Cards *
Full color Rule Book * Full color Scenario Book * one color Track
display * 4 Full-color Player Aid cards
Versandkostenfrei - zusätzlich
legen wir noch 10 Ziplock-Beutel für die Counter und genug Hüllen für alle
Karten bei!
Wichtige Hinweise:
- Achtung! Nicht für Kinder unter 36 Monaten geeignet.
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